Tuesday, April 30, 2013
Monday, April 29, 2013
Thursday, April 25, 2013
vidjaffects
Uploading my video failed every time, the only thing I could get to work was compressing it down to horrible quality.
Cultural Bodies reference
http://inkbutter.com/tattoos-by-jef-palumbo
Jef Palumbo was my artistic reference for the cultural bodies piece. I was interested in the role of tattoos in our image-based culture and where tattoos fit into our discussion of art. Palumbo's tattoo work is extremely artistic in both its form and content.
Jef Palumbo was my artistic reference for the cultural bodies piece. I was interested in the role of tattoos in our image-based culture and where tattoos fit into our discussion of art. Palumbo's tattoo work is extremely artistic in both its form and content.
Wednesday, April 24, 2013
Tuesday, April 23, 2013
Thursday, April 11, 2013
Initial Soundscape Written Piece
The space
is somewhat tight, without much extra room to move around, and the ceilings are
average height. A table, covered with a tablecloth, sits in the center of the
room with only two bowls of soup. The soup is a light, summer soup, mostly made
from broth and cream, with herbs like dill sifting to the bottom. There is a large
chandelier above the table, and although the room is dim, there are many points
of light reflected across the table and on the walls. Color-wise, the room is
full of muted grays and dark blues. There
are two entrances to the space, but they are at the far edges of the room.
Neither entrance has a door. No people
occupy the room, except for the viewer—who is not a person either. The viewer is a disembodied (but locomotive)
ear or microphone, able to listen and move around the space without affecting
the materials with anything more than a slight rumbling, pulsing vibration. The
object-ear will descend from the ceiling chandelier slowly (the sound bouncing off the many lights and hanging bits of glass), fall through the empty air below the chandelier, lowering itself out
of curiosity past the chandelier and into a bowl of soup on the table.
Transition Space
Taptaptaptap taptaptap taptaptaptap taptaptaptaptaptap. My umbrella intensifies the sound of raindrops. Taptaptap taptaptap. Bleak dreary day. Taptaptap rumble thunder and a flash of light illuminates everything for a second. Taptaptap. I enter an open-air hallway before finally entering the building. The sound of rain and thunder is replaced by wheels rolling on the uneven slate floors. Catering student pushing her cart of desserts. Even closer. I smell the baked sweets. More and more. I avoid eye contact as I walk past. Wheels are all I can hear. Our paths cross, each going our opposite ways. She continues down the hallway to who knows where those sweet smelling cookies are meant for. I approach the exit and rush outside back into the storm. I like to use transition buildings to get places in this kind of weather. No use getting completely wet on my way home. I take my umbrella out. Taptaptap taptaptaptaptaptaptaptap taptaptaptaptaptaptap rumble taptaptap. April showers and a flash of light.
Sound Project: Push
Edith March
Push
2013
Soundtrack Pro
Process-Developing
Concept:
Initially, I wanted to produce a
set of sounds the depicted an object trying to escape a trapped space. By using
sound effects such as echoes, panning or increasing tempos, I plan to depict
the object’s desire to leave the trapped space. If the space was to be visually
explained, I imagine myself as being trapped in a rectangular box. I am slowly
running out of air so I am trying to break the sides of the box down.
Final Statement:
The final
collective sound piece Tight creates
a small box-like space. The object jumps around, banging against the sides of
the box (each side of the box has a different texture/thickness). The smallness
of the box can be suggested with the use of producing a sense of friction the
box has against the ground as the force of the object causes the box (trapped
space) to shuffle around the floor. The additional dimension the sound scape
‘illustrates’ is the listener’s contribution to try and get the object out of
the rectangular box. When the listener comes across the jerking/shuffling box
on the ground, he or she comes curious what may be in that small space. At the
same time, I wanted the listeners to fear what may be in the box. The listeners
would retreat from the jerking box in fear that the object may break out.
Throughout the sound tract, most of
the time, the object tries to leave the space; however, there are also a few
lulls where the object gives up trying the break the walls. After a lull, the
object restarts its efforts to break down the unbreakable walls. As a whole, I
wanted the listener to feel nervous and unsettled even though there are
relativity limited dramatic sounds throughout the soundscape. I want the listeners
to be stuck in limbo where they are curious what is in the oddly textured box,
but do not want the box to break apart to free the object.
movie upload
I didn't know we have to upload this........here..........
i promise to do better in the future.....sorry.........
(will use technology understanding for cultural bodies project..)
-->
i promise to do better in the future.....sorry.........
(will use technology understanding for cultural bodies project..)
Cultural Bodies.......Upholding aesthetics?
Cultural Bodies......
1974. Crowd
1974. Tea party
Ronit Baranga: "Giving Free Will to Clay" --gallery name
http://www.ronitbaranga.com/gallery.htm
She effectively portrays a strong sense of aesthetics in her work even though they disgust the viewer. She literally degrades human body parts as everyday objects such as cups and other tableware.
1974. Crowd
1974. Tea party
Ronit Baranga: "Giving Free Will to Clay" --gallery name
http://www.ronitbaranga.com/gallery.htm
She effectively portrays a strong sense of aesthetics in her work even though they disgust the viewer. She literally degrades human body parts as everyday objects such as cups and other tableware.
Wednesday, April 10, 2013
Soundscape - Walk
The goal of this sound piece was to boil the experience of taking a walk through civilization down to bare sonic components while keeping the soundscape recognizable and creating the illusion of movement. It consists of a loop of footsteps, pink noise whose equalization was gradually shifted in different ways throughout to suggest the movement through slightly varying spaces, and a few simple encounters with vehicles and other pedestrians.
Soundscape- The Hunted
As you walk through the sparse woods, with a gentle storm around you, you feel like you've finally escaped.
They can't find you here. You've finally escaped.
Thunder begins to rise in the distance, as the storm draws nearer.
Something is wrong. It's not thunder.
They've found you.
You duck behind a tree, the ship hovers around the woods, passing back and forth over your hiding spot. The ship is so massive that it makes the rain simply stop. It blocks out the sun and the rain. With the gentle pattering of the rain on the leaves now gone, the noise of engine and the pounding of your heart are all you can hear.
You are sure that this is the end of your escape.
But just as quickly as it arrived, the ship is gone.
You're safe once more.
As your heartbeat calms down, you begin to walk again, into the rain and freedom.
Tuesday, April 9, 2013
Cultural Bodies Work
Akira - directed by Katsuhiro Otomo
Godlike power corrupts and transforms a boy into a monstrosity of flesh and machine, allegorical of the corrupting power of nuclear weapons.
#shamelessbrownnosing
Thursday, March 14, 2013
Hey, Look!
Night Watch (1642) by Rembrandt van Rijn, though famous, hardly relates to the viewer. Through this project, I wanted to bring the viewer into the art. Some key features of the painting (or this small photograph of a specific portion of the Rembrandt painting) are 1.) the characters depicted looking in several different directions but never breaking the fourth wall and 2.) the hand that we know extends out to the viewer because of the shadow. I placed a photo of a man looking directly at the camera on the extended hand and integrated his shadow onto the painting to make him seem a part of the painting, though obviously separate. The presence of the man addresses the lack of relationship between art and viewer in Night Watch. His presence also creates three "planes" or layers of content: one containing the painting, the second containing the man on the extended hand, and the last contains the viewer because the man addresses them as part of the art. The size of the print turned out smaller than I intended with no way of enlarging it without distorting the image. I did not know whether this added to or took away from the meaning of my work but it seemed a successful move to pass it around like a "postcard" during the critique.
Unwanted Present
“Unwanted Present”
Digitally Altered Image presented in Four 5x7 Prints
Eric Mistry
March 2013
Some images define more than moments; they can define an event, a life, a war. Eddie Adams shot the picture that defined the Vietnam War, the famous shot mere moments before a police chief general executing a member of the Viet Cong. The emotionally-charged image sped around the world press and earned Adams a Pulitzer Prize and a place in history. The image is widely regarded as one of the most important in history.
It is that pedigree that led me to alter this photograph into something completely different. My new image is a perversion of history, the offensiveness almost too much to handle. I wanted to explore what happens when an unquestionably serious photograph like the Adams image meets the ubiquitously whimsical red balloons. The result is a difficult to handle. Almost everyone has seen the Adams photograph, so this new image causes dissonance between what is shown and what we all know happened. By erasing the general's pistol and giving him red balloons, this image takes on a new narrative, a moment that never happened. The unreal moment now exists in the bizarre reality of the altered image.
I wanted to raise questions surrounding the sanctity of historical images. What happens when we remove key pieces (the gun in this example) and place in pieces that do not belong (the red balloons)?
In presenting this piece, I wanted to reference film in a few forms. I set up the image with four matted prints aligned vertically, like a filmstrip for a movie projector or a set of film negatives. Either way, these four frames capture a clip, a mere moment in time, moment that never existed.
Digitally Altered Image presented in Four 5x7 Prints
Eric Mistry
March 2013
Some images define more than moments; they can define an event, a life, a war. Eddie Adams shot the picture that defined the Vietnam War, the famous shot mere moments before a police chief general executing a member of the Viet Cong. The emotionally-charged image sped around the world press and earned Adams a Pulitzer Prize and a place in history. The image is widely regarded as one of the most important in history.
It is that pedigree that led me to alter this photograph into something completely different. My new image is a perversion of history, the offensiveness almost too much to handle. I wanted to explore what happens when an unquestionably serious photograph like the Adams image meets the ubiquitously whimsical red balloons. The result is a difficult to handle. Almost everyone has seen the Adams photograph, so this new image causes dissonance between what is shown and what we all know happened. By erasing the general's pistol and giving him red balloons, this image takes on a new narrative, a moment that never happened. The unreal moment now exists in the bizarre reality of the altered image.
I wanted to raise questions surrounding the sanctity of historical images. What happens when we remove key pieces (the gun in this example) and place in pieces that do not belong (the red balloons)?
In presenting this piece, I wanted to reference film in a few forms. I set up the image with four matted prints aligned vertically, like a filmstrip for a movie projector or a set of film negatives. Either way, these four frames capture a clip, a mere moment in time, moment that never existed.
Tuesday, March 12, 2013
The Baroque Imaginary
With this photo manipulation, my specific aim was to make several of these layers of reality visible while implying the existence of many more. My hope is that a viewer will be able to both recognize a familiar scene (museum goers engaged in the expected act of observation), and a the reversal of viewer and viewed (figures from Velázquez’s paintings occupy the gallery), while also being forestalled by certain visual distortions or unrealities (i.e. the curtain and illogical reflections). Ideally this print visualizes and perhaps even elaborates on Egginton's "abyssal cascade" and posits questions to an observant viewer about the nature of art, illusion, and reality.
My altered image puts a familiar subject in a new (absence of) light. The original image was taken of a residence in the middle of the night, which I saw as a dead ruin only vaguely nostalgic of the comforting sanctuary homes can be. The photograph didn’t communicate this impression accurately, and I hoped sinking the subject to rest in suffocating depths would better convey the sense of loss associated with rotting remnants of something once intimately valued.
original
A Literal Interpretation
The photograph is by Henri Cartier-Bresson and is called "Mario's Bike". I'd been reading an article about art in the digital age, and it mentioned that someone had posted this famous (?) photograph to Flickr and it generated a lot of critiques. Since I didn't know the photograph, I Googled (R) it and, instead of the photograph, mostly got pictures of Super Mario. This piece responds to that experience.
Monday, March 11, 2013
Altered Image
For this project I was interested in altering
the past in terms of memory. The original image is one I took on a trip Paris
with my parents so in this way, it is a representation of my memories. However,
I altered it to change the people in the image to my dad and me. I wanted to
explore the idea of changing how events in my past happened. In addition, I was
interested in not just the alteration of my past memories but also in playing
with the idea of heritage. My dad and I are in the place of two people who were
actually from France. By placing us in the position of these two, we become
more a part of the country. This was interesting for me because people often
think that I am French. In some ways, this is also an alteration of memory. In
playing both with the interaction of more immediate and heritage I’ve created
an alteration of reality on different levels. This concept of different
realities and the ideas of “what could have been” or “what it seems like” are
very interesting to me. This interaction was a way to play with these ideas.
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